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Lara’s Shadow will let you “play as a dark and deadly reflection of Lara Croft” February 7, 2009

Posted by tombraiderfanboy in 360 DLC, Underworld.
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Eidos has released new details about the second of two 360-exclusive DLCs for Underworld, Lara’s Shadow. The downloadable chapter will feature the doppelganger of Lara (as seen in Underworld) who “possesses the strength, speed and raw power to put an end to the Croft lineage once and for all.” The game will also feature “new gameplay mechanics” that will be be unveiled “very soon.”

Sounds a lot more exciting than Ashes, if we’re being honest.

[Tomb Raider Chronicles]

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Japanese Underworld gets PS3 Trophies January 31, 2009

Posted by tombraiderfanboy in Underworld.
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Unlike its US and EU counterparts, the Japanese version of Tomb Raider Underworld for the PS3, released earlier this week, seems to be getting trophies according to this PS3Trophies.org listing (translation here). From the looks of it, the trophies are identical to the 360 achievements of Underworld.

Back in November ’08, Sony made trophy support for PS3 games mandatory effective January 2009, which explains why the later-released Japanese version of Underworld has a little something extra. There’s still no official word from Eidos on this though. Who knows, a trophy patch may be on the way for US and EU Underworld. Fingers are crossed.

Eurogamer: TRU for PS3 “looks better”, but 360 “plays better” January 23, 2009

Posted by tombraiderfanboy in Underworld.
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Here’s an addition to our December console wars round-up. Citing differences between the two HD versions of TRU like frame rate (relative to playability) and resolution, Eurogamer is saying that Lara’s underworld excertion “looks better” on the PS3, but “plays better” on the 360. Make the Eurojump to read the full report.

New Beneath the Ashes screenshots and details, confirmed for Feb 10 release January 23, 2009

Posted by tombraiderfanboy in 360 DLC, Underworld.
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Contrary to the earlier rumored Jan 21 release, Eidos has just confirmed that the Xbox360-exclusive Underworld DLC will be available on Feb 10, to be followed by Lara’s Shadow on March 10.

Beneath the Ashes “sends Lara back to the remains of Croft Manor where she uncovers a massive series of never-before-seen caverns and age old crypts used to protect and hide a deadly source of power.” The new adventure also comes packed with six new costumes for Lara and 125 points worth of 360 achievement.

Meanwhile, Tomb Raider Chronicles got a hold of a couple of new screenshots of Ashes, in HD. The official site has new ones up, too. Hop on and spoil yourselves.

Rumor: Underworld DLC coming Janaury 21 January 13, 2009

Posted by tombraiderfanboy in 360 DLC, Underworld.
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Joystiq is reporting that GameStop has listed an “Expansion Token Pack” for Tomb Raider Underworld, which is detailed as containing two Xbox Live Marketplace cards, costing $19.99. If you are so inclined, feel free to speculate that the pack contains Beneath the Ashes bundled with Lara’s Shadow. No official word from Eidos yet though.

TRU Creative Director one of 30 laid off, bares all on 360 DLC, Underworld, and Uncharted (!?) January 12, 2009

Posted by tombraiderfanboy in 360 DLC, Crystal Dynamics, Underworld.
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Eric Lindstrom, Creative Director of Tomb Raider Underworld, confirms that he was among the 30 Crystal Dynamics employees laid off last week as reported by Kotaku. In a thread on Tomb Raider Forums, Lindstrom said that “there is too much being said that I don’t feel is right to go unanswered,” with the 360-exclusive DLC being “the main thing I wanted to clear up.”

On issues surrounding the DLC, Lindstrom said, “I cut content from the game [earlier on], and it later turned out to be possible to use in DLC, for which I was happy,” adding that, “it was a coincidence that we had some candidate content for DLC when the deal was made. I was glad for it, otherwise the stuff I had to cut out would have never seen the light of day.”

Lindstrom also talked about the apparent lack of polish of Underworld, for which the game was criticized: “I absolutely wish we could have spent more time polishing Underworld.” It wasn’t all publisher (Eidos) pressure, however, Lindstrom shared. “I take my share of responsibility of aiming so high that we had a reduced ability to spend time on polish.”

Asked what he thought of the constant Uncharted comparisons, Lindstrom had this to say: “I think Underworld was a much better tomb raider experience than Uncharted, but Uncharted succeeded very well at what they were trying to do. The games were just very different with only a slight connection in their high concept.”

There have been doubts on the identity of Lindstrom on Tomb Raider Forums. The forum administrator has since confirmed, however, that Lindstrom was indeed the poster behind the Squamula username.

Update: Eric was kind enough to make a write-up of what went behind-the-scenes for the story of Crystal D’s Tomb Raider games. Here’s a jump to the thread on Tomb Raider Forums.

360 Wetsuit DLC pack now Live; Underworld mods make it possible for PC December 30, 2008

Posted by tombraiderfanboy in 360 DLC, Eidos, Fan Pulse, Lara Croft, Underworld.
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Following last week’s release of the Classic outfits through exclusive 360 DLC, the second Lara costume pack for Underworld is now available to download for free from the Marketplace. Eidos gives you some pointers for using the outfit:

Once you have downloaded these costumes they will automatically be added to the costume select screen that appears at the beginning of every level with the exception of Mediterranean. To select the new costumes for this level you must load the game through the revisit feature.

Now, although the additional outfits are only 360-bound, folks over at Tomb Raider Forums have made it possible to have the outfits for PC, too. Some change of colors here and there and, voila! New wetsuits for Lara Croft! Here‘s a link to shots of the just-like-the-real-thing Axelia mods and the downloadable file. Instructions on how to put them into the game can be found on Tomb Raider Hub. Enjoy!

Console wars round-up: PS3 superior Underworld version? December 29, 2008

Posted by tombraiderfanboy in Crystal Dynamics, Lara Croft, Underworld.
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It wasn’t too long ago when MCV UK reported that 51% of the UK launch sales of Tomb Raider Underworld was for the PS3 version of the game and 49% was for the Xbox 360, Nintendo DS and PC versions of the Eidos title. Now latest estimates of sales in Europe and America (thanks, Nomedo!) gives us figures of 516,156 units going to the PS3 and 401,267 units going to the Xbox 360, amounting to 1,078,139 with PC and DS sales. Keep in mind that the 360 version actually has exclusive DLC coming for it.

Naturally, the sales of Lara’s current-gen debut has aroused discussions as to why Sony got a larger slice of the sales pie. Was it platform association? Brand loyalty? Genre preference? Or was it a matter of availiability of titles on both HD consoles?

And now, latest Internet buzz gives it that, aside from sales, Underworld for the PS3 is technically the superior version.

Comparison shots of the PS3 and 360 versions of the game posted at Beyond3D has sparked discussions that the port (PS3) is visually and technically better than the lead version (360). Matters of resolution (PS3 on 720p, 360 on 576p), selective motion blur (only on 360), PS3 port team Nixxes owning Crystal D at their own game, and, well, which version has bigger boobs on Lara have been tapped, with subsequent efforts of debunking the said claims getting published all over the web.

Lara Croft in the Mediterranean: The Xbox 360 version (right) appears to be missing shadow effects present in the PS3 version (left)

Missing effects in the 360 version. For one, gaming site Lens of Truth is claiming that the allegedly missing effects in the 360 version of the game (dynamic shadows, caustics and water effects) are actually due to a glitch that is also present in the PS3 version (more through the site jump). Offering a quick fix for the problem (pausing then un-pausing the game), Lens of Truth put up a video to show the recovery of the glitched effects for both versions of the game.

No selective motion blur on the PS3. Although there have been observations that a selective motion blur effect (which works wonders on the visual front) is present on the 360 and absent on other systems, a post on E-mpire Forums from an anonymous dev (presumably from CD) is saying otherwise. Of the HD versions of the game, only the PC version, it turns out, doesn’t have the said effect. As of now, the poster hasn’t been identified or confirmed to be part of Crystal D.

Nixxes under the limelight. After the comparison shots of the PS3 and 360 versions of Underworld were posted online, Nixxes, the team responsible for the PS3 port of the game, has unwittingly put itself under the limelight for producing the supposedly superior version of the game. Some vocal sentiments give props to Nixxes for optimizing the capabilities of other systems for the title, while some even put Nixxes on their radar for the next great PS3 title.

With the more recent kinds of attention given to Lara being about the exclusive DLC and demo for the 360 and the sales of the PS3 version of the game and its technical superiority rather than her boobs and behind, it’s becoming apparent that gamers are becoming more and more sensitive about their version of choice for multi-plat games which happen to have resource-draining price tags, and Lara’s latest outing seems to be no exception.

First “Beneath the Ashes” screenshot released December 8, 2008

Posted by tombraiderfanboy in 360 DLC, Crystal Dynamics, Underworld.
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Tomb Raider Chronicles has just exclusively published the first screenshot of Beneath the Ashes, first of two downloadable content packs for the Xbox360 version of Tomb Raider Underworld. Beneath the Ashes, which is said to take place after the events shown in Tomb Raider Underworld, will be available on Xbox Live Marketplace this Christmas, to be followed by the second DLC installment, Lara’s Shadow, in “early 2009”.