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Wanted at Tomb Raider dev house: Senior Art Director for AAA title June 16, 2009

Posted by tombraiderfanboy in Crystal Dynamics, Future Games.
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Following last week’s layoffs at Crystal Dynamics, the team is now looking for a new Senior Art Director for “one of the most prestigious AAA franchises in the industry” who will “continue the long tradition of visually stunning and award winning titles from Crystal Dynamics.”

It’s no secret Crystal D is officially the new Tomb Raider team as anointed by Eidos. All signs point to another Tomb Raider game in development. Definitely more on this as it develops, which it will…eventually. Meanwhile, you can hop on to Future Games for a round-up of everything you need to know on the next ‘Raider title.

[Gamasutra via TRC]

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Wanted at Tomb Raider dev house: Multiplayer techman March 4, 2009

Posted by tombraiderfanboy in Crystal Dynamics, Future Games.
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It’s no secret that Eidos has given neo-Tomb Raider dev team Crystal Dynamics directive to solely focus on the Tomb Raider series. How this will translate into the eventful Square Enix takeover, we still don’t know. But one thing’s for sure: CD is on the hunt for future tech-buddies for their next [Tomb Raider] project.

The Lara Croft dev house has posted jop openings at their Redwood HQ in California. Among them is the “Online Programmer,” whose job is to collaborate with “designers, artists, and other programmers” — as the job description puts it — “to develop and iterate on an online functionality including areas like multiplayer, user content sharing, community features, game metrics, etc.”

Last year, Eric Lindstrom revealed that the team has talked about the possibility of having a multiplayer feature in the ninth Tomb Raider title. Playing connect the dots tells us that CD has all intentions to further efforts for a multiplayer feature in future Lara Croft outings, considering the “online” bit of the “Online Programmer” opening, and, well, the job description that follows it.

The “System Designer” opening requires knowledge and skill in “designing and building game-play which could include but not be limited to systems such as weapons and combat or character tuning and abilities.” Make of that what you will, but this sounds like Angel of Darkness redux, for better of for worse.

Earlier last month, Crystal Dynamics said that it’s still far too early to reveal anything about the next Tomb Raider game. While we agree, it seems that a little Sherlock Holmes-ing in and around cyberspace can unearth juicy details they’d otherwise prefer to be hidden from us, and we have amiro1989 to thank for that.

Definitely more on this as it develops, which it will.