Eidos to push for more “character-driven” games May 28, 2009Posted by tombraiderfanboy in Eidos, Future Games.
Tags: character, Eidos, happiness, phil rogers, Square Enix, vision, yoichi wada
Eidos CEO Phil Rogers, in an interview at Square Enix Holdings, has reiterated the British firm’s vision for their games: “to create innovative, high-quality, character-driven games and gameplay experiences.” Rogers says this vision has served as “a good driver, a good focus for us” towards “a content-creation business with supreme sales and marketing talent around that.”
Our radar’s picking up signal of a more Lara-driven Tomb Raider game, folks — as should a “high-quality” one but…we’re getting nothing. We’re sticking to Square Enix’s mission towards consumer happiness.